Friday, November 18, 2011

Weapon implementation

Every weapon in the game has a type.
There are weapons that fire bullets, others fire rockets, some fire lasers and some are very special in what or how they fire.
Today I have implemented a few of different behaviors.
Bombs, rockets, bullets, mines and a special weapon have been implemented.
The lasers are giving me a little trouble since implementing them will be a lot more difficult than the other weapons.
Once all weapons and enemies are implemented, the fine tuning of damage values, fire rates and other values can begin.

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